Rocks'n'Diamonds 3.0.0 released!
2003-08-05Most important changes since last release version 2.1.1:
- final version bumped to 3.0.0 due to the massive changes
- graphics and sounds now completely and dynamically customizable
- element animation length, speed and mode now freely configurable
- 128 custom elements with lots of configurable element properties
- advanced custom element settings for powerful, self-created elements
- automatic tape playing function for game engine and level testing
- added support for stereo WAV sound files
- added support for background images for all menu screens
- added some example levels showing how to create custom artwork
- fixed Supaplex gravity tubes
- fixed very nasty bug in SDL_image (and X11) PCX loading routine
- fixed some very nasty bugs in bitmap zoom routine
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fixed very nasty bug in level/artwork loading routine
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added new contributed levels and artwork from the following players:
in the section “Contributions - 2002”:
- Abby King (14 levels)
- Alan Bond (30 levels, all solvable, BD style artwork set)
- David Hutchinson (25 levels, artwork set)
- Equinox Tetrachloride (50 levels + 100 levels, all solvable)
- Sylvan Hancock (39 levels)
in the section “Contributions - 2003”:
- Andreas Buschbeck (85 levels, all solvable, complete artwork set)
- Edward Leuf (10 levels, all solvable, artwork set)
- Emanuel Schmieg (22 levels, all solvable, complete artwork set)
- Gavin Davidson (47 levels)
- Jorge Jordan (17 levels)
- Rafael Gatti (17 levels)
- Randy Johannessen (17 levels)
- Richard Valvona (3 levels)
- Sam Bateman (35 levels)
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great new levels with full artwork are now available from: