Rocks'n'Diamonds 4.2.0.2 released!

This is mainly a bugfix release which fixes and adds the following:

  • fixed broken tapes (for various reasons) recorded with old EM engine
  • fixed support for initially moving spring in EM game engine
  • added support for initially moving spring to R’n’D game engine
  • fixed potential crash bug when reading from artwork info cache
  • fixed wrong eater content when loading native EM levels
  • added support for variable number of eater arrays for EM engine
  • fixed vsync mode when not using OpenGL renderer (like “Metal” on Mac)
  • added option for setting hint for render driver to setup config file
  • added displaying render driver on info screen page

Now available on the download page!