Pre-release 4 of Rocks'n'Diamonds 4.4.0.0 available!

The 4th (and most probably last) pre-release of the upcoming new major release version 4.4.0.0 is available for testing now!

It contains (among many others) the following additions and fixes:

  • added support for BDCFF game elements that were still missing
  • added support for tapes recorded with old or new GDash game engine
  • added color picker for selecting level specific colors for BD engine
  • added support for smooth movement using two-step directions in BD engine
  • added new game element “light rock” to native BD game engine
  • added level editor option for fixed or buggy BD style teleporter
  • added support for moving/pushing rock animations to BD engine
  • added support for BD game engine levels without time limit
  • added new (collectible) game element “rocket” to native BD game engine
  • added support for level specific information text messages from main menu
  • added support for optional level info (“story”) before starting the game
  • added showing full level and level set information for BDCFF levels
  • added setup option to show level info before game start (yes/no/once)
  • added setup option to save setup without “save and exit” menu entry
  • added missing editor graphics for some BD style game elements
  • added missing element descriptions for some BD style game elements
  • added using old BD engine for tapes from 4.4.0.0-test-3 and earlier
  • changed the BD engine to match the new GDash code at various places
  • changed allowing negative number of gems needed in level editor
  • changed graphics (and names) for BD style sand ball and loose sand
  • changed name of BD style “mega rock” to “heavy rock” (for “light rock”)
  • fixed clipping BD engine intermission levels in editor
  • fixed smooth animations for snapping in BD engine for non-black space
  • fixed using BD player pushing animation while stirring the pot
  • fixed using BD player pushing animation when moving to pushable tile
  • fixed broken BD player pushing animation when pushing an element
  • fixed graphical bug with snapping player drawn as moving into explosion
  • fixed bug with drawing diagonal player movement in BD engine
  • fixed use of smooth movement when elements are moving diagonally
  • fixed smooth movement for elements passing through slime in BD engine
  • fixed smooth movement for player pushing bladder (bubble) in BD engine
  • fixed showing number of BD diamonds needed if determined at run-time
  • fixed bug with handling player birth game elements before hatching
  • fixed smooth movement for elements in magic wall with no space below
  • fixed moving rock animations for BD engine when on conveyor belt
  • fixed pushing element from left side onto conveyor belt in BD engine

Make sure to also update the BD level collection to the latest version (see the BD forum annoucement).

Now available from the download page!