News

Rocks'n'Diamonds 3.1.1 released!

This version is mainly a bugfix release, although it already contains most of the features of the new Emerald Mine compatible game engine (but not yet fully accessible from the level editor). New level sets containing native Emerald Mine levels (which are not yet released, but may come soon) can already be played with this new game engine.

Most important changes since last release version 3.1.0:

  • added tutorial level set created by Aaron Davidson
  • added editor element descriptions written by Aaron Davidson
  • added native game engine for Emerald Mine (Club) levels
  • added level skipping functionality to main menu
  • added support for dumping small-sized level sketches from editor
  • added use of “editorsetup.conf” for different level sets
  • lots of bugfixes and internal engine changes (see ChangeLog)

Get it from the Download section now!

Pre-Release versions of upcoming version 3.2.0 available for testing

The upcoming new version 3.2.0, which contains a new, additional Emerald Mine compatible game engine, is ready for testing. Pre-release versions are regularly announced in the Web Forum.

Forum temporarily down for maintenance

The forum is temporarily down for maintenance today – please stand by!

[Update] Everything’s up and running again now.

Rocks'n'Diamonds Wiki Documentation available

In addition to the existing documentation by Niko Böhm, he has now also created a Wiki based documentation project for Rocks’n’Diamonds! (Both projects are now also linked in the “Documentation” section.) Feel free to join this project and add more documentation! :-)

Contribution levels available as separate package

The additional levels contributed by other players (before version 3.1.0 part of the Rocks’n’Diamonds base package) are now available as a separate package in the “Levels & Artwork” section. (The new levels contributed in 2004 so far will be available in a few weeks.)