2023-03-19
This patch release contains the following bug fixes and additions:
- fixed using wall tiles as gray ball content elements in MM engine
- fixed handling laser on certain element combinations in MM engine
- fixed asking to play again in case of tape replaying in MM engine
- fixed rotating MM game elements in editor with pressed Shift key
- fixed bug with rotating elements twice in editor with pressed Shift key
- fixed bug with wind not working in R’n’D levels using EM engine
- fixed some bugs related to in-game music not configured in config file
- fixed bug with scaled down background bitmaps
- fixed playing “game.losing” sound effect (and deactivated it by default)
- fixed loop mode for some sound effects
- added animation for activated (opening) gray ball in MM engine
- added option to explode gray ball instead of melting for MM engine
- added remembering if last level set was selected from “last played” menu
- added dirty workaround to erase text if input gadget font has draw offset
- added game over messages for Deflektor style levels in MM game engine
- increased number of level sets in the “last played” menu to 100
The new release is available from the
download page!
2023-02-19
This patch release of Mirror Magic contains the following bug fixes and
corrections:
- added editor option to (not) rotate gray ball content
- fixed oversized envelope text gadgets in the level editor
- fixed initializing gray ball content elements
- fixed redraw bug after closing text envelope
- fixed bug with gray ball creating wrong game elements
- fixed custom explosion graphics for bomb and McDuffin
- fixed bug that could freeze the game
The new release is available from the
Mirror Magic page!
2023-02-19
This patch release contains the following bug fixes and corrections:
- added truncating text area gadgets that do not fit to the editor screen
- added editor option to (not) rotate gray ball content for Mirror Magic engine
- added support for clickable stacked global animations
- fixed restart of global animations when restarting the game
- fixed initializing gray ball content elements in Mirror Magic engine
- fixed bug with displaying unneeded scrollbar gadgets on info sub-screens
- fixed redraw bug after closing text envelope in Mirror Magic engine
- fixed bug with gray ball creating wrong game elements in Mirror Magic engine
- fixed custom explosion graphics for bomb and McDuffin for Mirror Magic engine
- fixed bug that could freeze the game in the Mirror Magic engine
The new release is available from the
download page!
2023-02-15
This new minor release version of Mirror Magic mainly contains the following
changes:
- improved graphics engine to support more custom graphics definitions
- added animations for the bomb and mine game elements in active state
- added customizability of content for the gray ball game element
- added new text envelope game elements to show messages in the game
- fixed a lot of bugs and problems in the game and graphics engine
The new version is available on the Mirror Magic page!
2023-02-15
This is a minor release version which contains the following changes:
- improved Mirror Magic graphics engine to support more custom graphics
- added new animations for some game elements in Mirror Magic game engine
- added customizability of gray ball content for Mirror Magic game engine
- added support for text envelope elements for the Mirror Magic game engine
- added support for “stacked” global animations
- fixed a lot of bugs and problems in the Mirror Magic game engine
- fixed bug with broken graphics when pushing elements into explosions
- fixed potential crash bug when running in headless mode
- fixed regression bug with growing steel wall turning into normal wall
- fixed bug with not scaling images despite using option “.scale_up_factor”
- changed logging to write to one single log file “rocksndiamonds.log”
Get the new version from the download page!