2010-06-08
This is a minor update to add a little feature that was requested to better
support creating tool-assisted speedrun (TAS) tapes for R’n’D levels: It adds
configurable key shortcuts for combined snap and direction player actions that
can be executed in one single game frame (which is possible, but difficult and
error-prone with the existing, separate snap and direction keys).
Now available from the Download section!
2010-05-25
After the update of Rocks’n’Diamonds to version 3.3.0.0, “R’n’D jue”
is now also updated to the same latest version of the game engine – but this
is not the only change: This brand new version of “R’n’D jue”
contains a great new Sokoban level collection with 1000
hand-selected levels in 19 level sets, created by 6 different authors,
ranging in difficulty from easy to medium, with no level having more
than six boxes, therefore being well-suited also for beginners and makes it
the perfect casual game to play after lunch! :-)
As an additional stunning new feature, the new Sokoban set also offers several
different graphical skins that can be selected and changed at any time while
playing the game!
More information and download links can be found here:
Have fun!
2010-05-25
This version finally contains the new native Supaplex game engine to
play all original Supaplex levels exactly as they played in the classic game.
This new game engine is fully compatible with the original game,
including all recorded demos as well as all tricks and bugs of the original
game engine. It is based on the engine code of the game Megaplex,
which itself is an exact clone of Supaplex, but the game engine in R’n’D is
a bit more compatible than Megaplex regarding special levels that use dirty
memory tricks that only worked in the original DOS version of Supaplex so far.
Most important changes since last release version 3.2.6.1:
- added native Supaplex game engine
- added support for native Supaplex levels in MPX level file format
- added support for native Sokoban levels in XSB level file format
- added saving read-only levels from editor into personal level set
- added configurable key shortcuts for the tape recorder buttons
- fixed potential crash bug in quickload and quicksave functionality
- fixed some bugs with single step mode (and added it to native engines)
For details, see the ChangeLog
file (also included in the package).
Now available from the Download section!
2009-07-14
After the update of Rocks’n’Diamonds to version 3.2.6.1, “R’n’D jue”
is now also updated to the same latest version of the game engine! More
information and download links can be found here:
As the previous version (R’n’D jue 3.2.6.0) had the same crash bug as R’n’D 3.2.6.0, while the last stable version (R’n’D jue 3.2.5) had some major limitations and bugs, it is highly recommended to upgrade to the latest version to play this special version of R’n’D!
2009-06-17
For all fans of the Emerald Mine Club level collection, there is an update
available that adds the following 13 new EMC disks (and updates many of the
existing disks):
- Bond Mine 17.5 - Xmas Mine 2
- Crystal Caverns 4 (No. 21)
- Den Mine 13
- Down Under Mine 20
- Einstein Mine 23
- Emerald Dash 6
- Into Aladdin’s Caves 3
- Into The Dusty Mines 2
- Ruppelmine 7
- Snel Mine 1 (Almathera)
- Super Freak Mine Prof
- Tough and Deadly Mine
- Tutorial 1 NL
All in all, the collection now contains 50962 levels in 576 sets (with 43511
unique levels). With this update, the EMC collection seems to be complete now,
containing all EMC disks that were ever made publicly available.
As an addition to the already existing graphical title screens of many EMC
disks, text messages were added to many sets that were contained on the
original EMC disks (displayed as title messages just as it looked like when
booting those disks on the Amiga), which contain hints, credits or correction
notes.
For best results, use the latest R’n’D version 3.2.6.1 for playing the EMC
level collection!
The updated level collection package is available
here
or at the
“Levels & Artwork” section!