News

Mirror Magic 3.2.3 released!

This patch release of Mirror Magic contains the following bug fixes and additions:

  • fixed respecting user-configured screen orientation locking on Android
  • fixed wall tiles in dynamic element list in level editor
  • added count of wall tiles to element properties page in level editor
  • added count of similar elements to element properties page in level editor

The new release is available from the Mirror Magic page!

Rocks'n'Diamonds 4.3.5.3 released!

This patch release contains the following bug fixes and additions:

  • fixed respecting user-configured screen orientation locking on Android
  • fixed some bugs with multiple players in MM engine
  • fixed some bugs with levels larger than visible playfield in MM engine
  • fixed some bugs with toolbox buttons in level editor
  • fixed some bugs with playing “game.losing” sound effect
  • fixed some graphical bugs with envelope style requests and crumbled sand
  • fixed MM wall tiles in dynamic element list in level editor
  • added count of MM wall tiles to element properties page in level editor
  • added count of similar elements to element properties page in level editor
  • added support for menu list entry size for game elements info screen
  • added support for using game tile size for game elements info screen

The new release is available from the download page!

Mirror Magic 3.2.2 released!

This patch release of Mirror Magic contains the following bug fixes and additions:

  • fixed using wall tiles as gray ball content elements
  • fixed handling laser on certain element combinations
  • fixed asking to play again in case of tape replaying
  • fixed rotating elements in editor with pressed Shift key
  • fixed bug with rotating elements twice in editor with pressed Shift key
  • added animation for activated (opening) gray ball
  • added option to explode gray ball instead of melting
  • added game over messages for Deflektor style levels

The new release is available from the Mirror Magic page!

Rocks'n'Diamonds 4.3.5.2 released!

This patch release contains the following bug fixes and additions:

  • fixed using wall tiles as gray ball content elements in MM engine
  • fixed handling laser on certain element combinations in MM engine
  • fixed asking to play again in case of tape replaying in MM engine
  • fixed rotating MM game elements in editor with pressed Shift key
  • fixed bug with rotating elements twice in editor with pressed Shift key
  • fixed bug with wind not working in R’n’D levels using EM engine
  • fixed some bugs related to in-game music not configured in config file
  • fixed bug with scaled down background bitmaps
  • fixed playing “game.losing” sound effect (and deactivated it by default)
  • fixed loop mode for some sound effects
  • added animation for activated (opening) gray ball in MM engine
  • added option to explode gray ball instead of melting for MM engine
  • added remembering if last level set was selected from “last played” menu
  • added dirty workaround to erase text if input gadget font has draw offset
  • added game over messages for Deflektor style levels in MM game engine
  • increased number of level sets in the “last played” menu to 100

The new release is available from the download page!

Mirror Magic 3.2.1 released!

This patch release of Mirror Magic contains the following bug fixes and corrections:

  • added editor option to (not) rotate gray ball content
  • fixed oversized envelope text gadgets in the level editor
  • fixed initializing gray ball content elements
  • fixed redraw bug after closing text envelope
  • fixed bug with gray ball creating wrong game elements
  • fixed custom explosion graphics for bomb and McDuffin
  • fixed bug that could freeze the game

The new release is available from the Mirror Magic page!